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ナポレオン フロッグ


4.2 ( 9232 ratings )
Spil Kort
Forfatter: Takayoshi Hiramatsu
1.99 USD

1. Introduction
Napoleon Frog is the card game of Napoleon (Tricktaking game) with a friendly frog (named Kaeru-san).
The card game of Napoleon is a strategical game.
It is divided into Napoleon team and Union team, and they struggle for the 20 scoring cards (A, K, Q, J and 10 of each suit).
The rule is little bit difficult. But if understand it, it is very interesting.
There are many local rules, and Napoleon Frog includes them.
If you like the card game of the poverty, you will understand strategical interest of Napoleon.
Of course beginners also will like it. And Tutorial mode is prepared for them.
I am pleased if you get interested in Napoleon with cute Kaeru-san.


2. Overview of the game
Players are YOU and 4 frogs.
At first, you choose a play round(s). (You can change rules and settings here.)
Napoleon Frog is played with 52-card pack and a Joker.
Each player gets 10 cards. The last two or three cards are put face-down in the middle of the table.
The play circles clockwise. Napoleon leads to the first trick, and winner of each trick leads to the next.
At first we decide Napoleon by The Napoleon declaration. Anyone can be Napoleon. (See 3. The Napoleon declaration and the Adjutant)
The Napoleon declaration is to declare a suit and a number of points.
Player who take more difficult conditions becames Napoleon.
If you do not want to be Napoleon, you can pass. (Any number of time.)
Napoleon chooses a partner by calling any card.
Player that holds this card is the Adjutant. The Adjutant is a member of Napoleon team and cooperates Napoleon.
After selecting the Adjutant Card, Napoleon picks up the blind, and discards the same number of sheets.
Sometimes the Adjutant card is in the blind. If so, Napoleon has to play alone.
If the Get Discard option is on, there is a strategy that Napoleon discards the score cards and will get them in the first trick by a win.
Players that are neither Napoleon nor the Adjutant are Union team. They cooperate each other.
Napoleon leads to the first trick, and the winner will be decided after 5 players led. (See 5. Play game)
The winner gets the scoring cards. (A, K, Q, J and 10 of each suit)
The winner of each trick leads to the next.
After repeating 10 tricks, If Napoleon team gets the number of points or more than the declaration, they win.
The other three players form a team whose aim is to prevent Napoleon and the Adjutant from fulfilling the bid.
If Napoleon team takes all 20 cards, they lose. (This rule can be changed in the Rules & Settings. See 12. Rule of Completion.)
The records show after all the rounds.